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Ragnarok Shadow Chaser

26 Feb

Ragnarok Shadow Chaser Features

  • Improved graffiti skills. The Ragnarok Chasers would not be able to make a man hole or a dimension door. This time, it’s not only drawing at all but can affect players
  • They can use a skill called Maelstrom which absorbs area of effect magic while draining SP.
  • Ability to use facepaint which changes the ability of the player. I think this is the coolest skills of them all

Ragnarok Shadow Chaser Skills


sc_fatal_menace.jpg Fatal Menace – Strike one target and all targets around it, teleporting you and all enemies you hit. Will not teleport targets that did not receive damage.

This Ragnarok Shadow Chaser skill is just like having a Baphomet card or the Knight’s brandish spear plus more. I was wondering if the teleportation would be in random place or just one?

* Max LV: 5, Prerequisites: Intimidate LV 5, Type: Active / Attack

Level 1 – SP Cost: 40% – Attack Power: 200% – Decreased HIT: -30
Level 2 – SP Cost: 45% – Attack Power: 300% – Decreased HIT: -25
Level 3 – SP Cost: 50% – Attack Power: 400% – Decreased HIT: -20
Level 4 – SP Cost: 55% – Attack Power: 500% – Decreased HIT: -15
Level 5 – SP Cost: 60% – Attack Power: 600% – Decreased HIT: -10

Auto Shadow Spell – Magic skills learned through intimidate and reproduce can be cast through Auto Shadow Spell.
* Max LV: 10, Prerequisites: Reproduce LV 5, Type: Active / Buff

Level 1 – SP Cost: 40 – Probability: 30% – Skill Level: 1 – Duration: 60s
Level 2 – SP Cost: 45 – Probability: 28% – Skill Level: 1 – Duration: 80s
Level 3 – SP Cost: 50 – Probability: 26% – Skill Level: 2 – Duration: 100s
Level 4 – SP Cost: 55 – Probability: 24% – Skill Level: 2 – Duration: 120s
Level 5 – SP Cost: 60 – Probability: 22% – Skill Level: 3 – Duration: 140s
Level 6 – SP Cost: 65 – Probability: 20% – Skill Level: 3 – Duration: 160s
Level 7 – SP Cost: 70 – Probability: 18% – Skill Level: 4 – Duration: 180s
Level 8 – SP Cost: 75 – Probability: 16% – Skill Level: 4 – Duration: 200s
Level 9 – SP Cost: 80 – Probability: 14% – Skill Level: 5 – Duration: 220s
Level 10 – SP Cost: 85 – Probability: 12% – Skill Level: 5 – Duration: 240s

Shadow Form – Hide in someone’s shadow, and have them receive the damage you receive. Shadow form ends when you take a certain amount of hits, or when your target moves out of range. Cannot attack, use skills or items in shadow form.
* Max LV: 5, Prerequisites: Tunnel Drive LV 3, Type: Active / Debuff

Level 1 – SP Cost: 40 – Number of hits: 5 times – SP Upkeep: 10 – Duration: 30s
Level 2 – SP Cost: 50 – Number of hits: 6 times – SP Upkeep: 9 – Duration: 40s
Level 3 – SP Cost: 60 – Number of hits: 7 imes – SP Upkeep: 8 – Duration: 50s
Level 4 – SP Cost: 70 – Number of hits: 8 times – SP Upkeep: 7 – Duration: 60s
Level 5 – SP Cost: 80 – Number of hits: 9 times – SP Upkeep: 6 – Duration: 70s

Triangle Shot – Send 3 arrows flying towards your target. Consumes 3 arrows per use. There is a low chance to knock back the enemy.
* Max LV: 10, Prerequisites: Double Strafing LV 7, Type: Active

Level 1 – SP Cost: 22 – Damage: 300% – Range:7 – Knock back Chance – 2%
Level 2 – SP Cost: 22 – Damage: 330% – Range:7 – Knock back Chance – 2%
Level 3 – SP Cost: 22 – Damage: 360% – Range:7 – Knock back Chance – 2%
Level 4 – SP Cost: 22 – Damage: 390% – Range:9 – Knock back Chance – 2%
Level 5 – SP Cost: 22 – Damage: 420% – Range:9 – Knock back Chance – 2%
Level 6 – SP Cost: 22 – Damage: 450% – Range:9 – Knock back Chance – 2%
Level 7 – SP Cost: 22 – Damage: 480% – Range:9 – Knock back Chance – 2%
Level 8 – SP Cost: 22 – Damage: 510% – Range:11 – Knock back Chance – 2%
Level 9 – SP Cost: 22 – Damage: 540% – Range:11 – Knock back Chance – 2%
Level 10 – SP Cost: 22 – Damage: 570% – Range:11 – Knock back Chance – 2%

Strip Accessory – Strip both accessories from your target. Accessories cannot be re-equipped for the duration of the skill. When used against monsters, it decreases target DEX, INT and LUK by 20%.
* Max LV: 5, Prerequisites: Strip Weapon LV 1, Type: Active / Debuff

Level 1 – SP Cost: 15 – Success Rate: 14% – Duration: 60s
Level 2 – SP Cost: 18 – Success Rate: 16% – Duration: 60s
Level 3 – SP Cost: 21 – Success Rate: 18% – Duration: 60s
Level 4 – SP Cost: 24 – Success Rate: 20% – Duration: 60s
Level 5 – SP Cost: 27 – Success Rate: 22% – Duration: 60s

Invisibility – Completely conceal yourself. In this status, all your attacks become Ghost property Level 1. Cannot use skills or items for the duration, and ASPD is reduced. Will continually drain SP, and cancel if SP reaches 0.

* Max LV: 5, Prerequisites: Auto Shadow Spell LV 7, Deadly Infect LV 5, Masquerade – Unlucky LV 3, Type: Active / Buff, Cast Time: 1 Second

Level 1 – SP Cost: 100 – Critical Rate: 20% – SP Cost per Second: 9% – ASPD Penalty: -40%
Level 2 – SP Cost: 100 – Critical Rate: 40% – SP Cost per Second: 8% – ASPD Penalty: -30%
Level 3 – SP Cost: 100 – Critical Rate: 60% – SP Cost per Second: 7% – ASPD Penalty: -20%
Level 4 – SP Cost: 100 – Critical Rate: 80% – SP Cost per Second: 6% – ASPD Penalty: -10%
Level 5 – SP Cost: 100 – Critical Rate: 100% – SP Cost per Second:5% – ASPD Penalty: -0%

Deadly Infect – Spread any status effects you are suffering from onto targets you attack. Doing so does not cure your own status effects, however.
* Max LV: 5, Prerequisites: Auto Shadow Spell LV 5, Shadow Form LV 3, Type: Active / Buff

Level 1 – SP Cost: 40 – Duration: 10s
Level 2 – SP Cost: 44 – Duration: 15s
Level 3 – SP Cost: 48 – Duration: 20s
Level 4 – SP Cost: 52 – Duration: 25s
Level 5 – SP Cost: 56 – Duration: 30s

Body Painting – Spray paint all around you, revealing any hidden enemies while reducing their ASPD at the same time. Has a chance to inflict Blind on enemies.
* Max LV: 5, Type: Active / Debuff

Level 1 – SP Cost: 10 – Blind Chance: 5% – ASPD reduction: 5% – Duration: 5s
Level 2 – SP Cost: 15 – Blind Chance: 7% – ASPD reduction: 10% – Duration: 7s
Level 3 – SP Cost: 20 – Blind Chance: 9% – ASPD reduction: 15% – Duration: 9s
Level 4 – SP Cost: 25 – Blind Chance: 11% – ASPD reduction: 20% – Duration: 11s
Level 5 – SP Cost: 30 – Blind Chance: 13% – ASPD reduction: 25% – Duration: 13s

Masquerade – Enervation – Reduce target’s ATK and causes target to lose all spirit spheres. Stats, status resistance, and target/user levels affect thesuccess rate. Consumes 1 Makeup Brush and 1 Face Paint.
* Max LV: 3, Prerequisites: Body Painting LV 1, Type: Active / Debuff

Level 1 – SP Cost: 30 – ATK Reduction: -30% – Duration: 10
Level 2 – SP Cost: 40 – ATK Reduction: -30% – Duration: 15
Level 3 – SP Cost: 50 – ATK Reduction: -30% – Duration: 20

Masquerade – Gloomy – Reduces target’s ASPD, HIT and movement speed. Forces target to depart with their mounted animal, pet, homunculus and any related animal (falcon, wolf?) for the skill duration. Stats, status resistance, and target/user levels affect thesuccess rate. Consumes 1 Makeup Brush and 1 Face Paint.
* Max LV: 3, Prerequisites: Body Painting LV 1, Type: Active / Debuff

Skill Level 1 – SP Cost: 30 – ASPD Reduction: -30% – HIT Reduction: 20% – Duration: 10s
Skill Level 2 – SP Cost: 40 – ASPD Reduction: -40% – HIT Reduction: 40% – Duration: 15s
Skill Level 3 – SP Cost: 50 – ASPD Reduction: -50% – HIT Reduction: 60% – Duration: 20s

Masquerade – Ignorance – Take a set amount of SP from the target, and recover half of SP taken for yourself. When used against monsters, recover amount of SP equal to monster level. Target afflicted with this debuff cannot useskills or magic. Stats, status resistance, and target/user levels affect the success rate. Consumes 1 Makeup Brush and 1 Face Paint.
* Max LV: 3, Prerequisites: Body Painting LV 1, Type: Active / Debuff

Level 1 – SP Cost: 30 – SP Taken: 100 – Duration: 10s
Level 1 – SP Cost: 40 – SP Taken: 200 – Duration: 15s
Level 1 – SP Cost: 50 – SP Taken: 300 – Duration: 20s

Masquerade – Laziness – Reduces target’s FLEE and slows their cast time. Target afflicted with Laziness will consume more SP when using skills. Stats, status resistance, and target/user levels affect the success rate. Consumes 1 Makeup Brush and 1 Face Paint.
* Max LV: 3, Prerequisites: Masquerade – Enervation LV 1, Masquerade – Gloomy LV 1, Masquerade – Ignorance LV 1, Type: Active / Debuff

Level 1 – SP Cost: 30 – Flee Reduction: -10% – Cast time Increase: 20% – SP Consumption Increase: 10 – Duration: 10
Level 2- SP Cost: 40 – Flee Reduction: -20% – Cast time Increase: 30% – SP Consumption Increase: 20 – Duration: 15
Level 3 – SP Cost: 50 – Flee Reduction: -30% – Cast time Increase: 40% – SP Consumption Increase: 30 – Duration: 20

Masquerade – Weakness – Reduces target’s Max HP and strips their shield and weapon at the same time. Shield and weapon cannot be re-equipped for the skill duration. Stats, status resistance, and target/user levels affect the success rate. Consumes 1 Makeup Brush and 1 Face Paint.
* Max LV: 3, Prerequisites: Masquerade – Enervation LV 1, Masquerade – Gloomy LV 1, Masquerade – Ignorance LV 1, Type: Active / Debuff

Level 1: SP Cost: 30 – Max HP reduction: -10% – Duration: 10s
Level 2: SP Cost: 40 – Max HP reduction: -20% – Duration: 15s
Level 3: SP Cost: 50 – Max HP reduction: -30% – Duration: 20s

Masquerade – Unlucky – Reduces target’s CRIT and Perfect Dodge. When afflicted with this status, target must spend zeny to use skills, and will be be affected by either Poison, Blind, or Silence regardless of resistance. Stats, status resistance, and target/user levels affect the success rate. Consumes 1 Makeup Brush and 1 Face Paint.
* Max LV: 3, Prerequisites: Masquerade – Laziness LV 1, Masquerade – Weakness LV 1, Type: Active / Debuff

Level 1 – SP Cost: 30 – CRIT Reduction: -10 – Perfect Dodge Reduction : -10 – Zeny Consumption Penalty: 500 – Duration: 10s
Level 2 – SP Cost: 30 – CRIT Reduction: -20 – Perfect Dodge Reduction : -20 – Zeny Consumption Penalty: 500 – Duration: 15s
Level 3 – SP Cost: 30 – CRIT Reduction: -30 – Perfect Dodge Reduction : -30 – Zeny Consumption Penalty: 1000 – Duration: 20s

Man Hole – Paint a hole on the ground to trap 1 enemy. Trapped targets will not be able to do attack, but cannot be attacked either. Consumes 1 Can of Paint and 1 Paintbrush.
* Max LV: 3, Prerequisites: Flag Graffiti LV 1, Type: Active / Ground

Level 1 – SP Cost: 20 – Duration: 5s
Level 2 – SP Cost: 25 – Duration: 10s
Level 3 – SP Cost: 30 – Duration: 15s

Dimension Door – Scribble a magical door on the ground. Anyone that walks into the door will be teleported to a nearby location. Consumes 1 Can of Paint and 1 Paintbrush.
* Max LV: 3, Prerequisites: Man Hole LV 1, Type: Active / Ground

Level 1 – SP Cost: 30 – Duration: 4s
Level 2 – SP Cost: 36 – Duration: 8s
Level 3 – SP Cost: 42 – Duration: 12s

Chaos Panic – Paint an insignia on the ground that will cause Chaos (lose control of movement direction) to enemies that enter. Will also cause monsters to randomly switch targets. Consumes 2 Cans of Paint and 1 Paintbrush.
* Max LV: 3, Prerequisites: Man Hole LV 1, Type: Active / Ground

Level 1 – SP Cost: 30 – Duration: 5s
Level 2 – SP Cost: 36 – Duration: 10s
Level 3 – SP Cost: 42 – Duration: 15s

Maelstrom – Paint a swirl shape on the ground and absorb any ground-targeted magic attacks. User will recover SP from absorbed magics. Consumes 2 Cans of Paint and 1 Paintbrush.
* Max LV: 3, Prerequisites: Chaos Panic LV 3, Masquerade – Unlucky LV 3, Type: Active / Ground

Level 1 – SP Cost: 50 – Duration: 7s
Level 2 – SP Cost: 55 – Duration: 14s
Level 3 – SP Cost: 60 – Duration: 21s

Bloody Lust – Paint a rousing red symbol on the ground. Anyone who enters the symbol receives the effects equivalent to Provoke LV 10 (ATK +32%, DEF -55%). Consumes 2 Cans of Paint and 1 Paintbrush.
* Max LV: 3, Prerequisites: Dimension Door LV 3, Type: Active / Ground

Level 1 – SP Cost: 60 – Duration: 7s
Level 2 – SP Cost: 70 – Duration: 14s
Level 3 – SP Cost: 80 – Duration: 21s

Feint Bomb – Paint a figure on the ground that looks exactly like yourself, and Backslide 6 cells. A moment later, the painted figure will explode, dealing damage to all enemies around it. Consumes 1 Can of Paint and 1 Paintbrush.
* Max LV: 3, Prerequisites: Dimension Door LV 3, Type: Active / Ground
Level 1 – SP Cost: 24 – Attack Power: 300%
Level 2 – SP Cost: 28 – Attack Power: 400%
Level 3 – SP Cost: 32 – Attack Power: 500%

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Posted by on February 26, 2010 in Ragnarok

 

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